User interface (UI) design is all about improving usability and keeping users engaged. Designers must create products that create immediate visual interest — but some recent UI design trends can introduce significant issues for many users.
“Soft" interfaces are trendy, fun, and potentially disastrous for people with vision disabilities. The Sft UI trend is closely associated with neumorphism, a design aesthetic that focuses on visuals with simple colors and careful use of contrast.
The name is a play on skeuomorphism, an aesthetic in which the UI recreates the look of real-world objects (such as calculators or stereos). In neumorphism, the goal is to create something entirely different and abstract. The designer’s goal is to keep the aesthetic consistent throughout the product by using the same low-contrast color scheme.
Within a Soft UI, each element seems to blend together seamlessly. From an accessibility perspective, this is problematic: Low contrast can make text difficult to read, and some users may not be able to identify interactive components.
The Web Content Accessibility Guidelines (WCAG) addresses contrast for text in WCAG 2.1 Success Criterion 1.4.3, “Contrast (Minimum).”
That criterion requires that the visual presentation of normal text (and images of text) maintains a contrast ratio of at least 4.5:1. Large-scale text must have a contrast ratio of at least 3:1; incidental text and logotypes are exceptions.
Additionally, WCAG 2.1 SC 1.4.11, “Non-Text Contrast,” requires a contrast ratio of at least 3:1 for all active user interface components and graphical objects (parts of graphics required to understand the content).
Following these criteria benefits a wide variety of users:
Unfortunately, many Soft UI designs don’t meet WCAG’s minimum contrast thresholds. For designers, that may make some degree of sense: Soft interfaces are often designed for high-resolution screens (such as current-gen smartphones).
On those screens, interactive elements may pop out against the background — but on low-resolution devices, that may not be true.
And when text is unreadable, users may not understand how the digital product operates. That’s opposed to the primary goal of UI design: Create interfaces that work for every type of user.
Related: Inclusive Design Starts with Accessibility
It’s certainly possible to build an accessible Soft UI. We simply need to expand our definition of “soft,” just slightly, to meet WCAG’s contrast requirements.
When designing interfaces, keep these tips in mind:
Remember, the goal of digital accessibility isn’t to restrict your creativity. Many of the most popular mobile apps and websites meet WCAG’s Level AA requirements — and when you understand the importance of contrast, it’s easier to make user-focused decisions.
To make the process easier, download the Easy Guide to Accessible Colors, our one-page “cheat sheet" for accessible color usage.